This month, photogrammetry hardware manufacturer Mosiac announced its product portfolio would integrate RIEGL’s mobile mapping systems to gather more advanced 3D data.

The technology alliance also allows Mosiac end-users to record and analyse 3D object surfaces and environments to assist with city planning, construction, and maintenance.

The Mosaic X and Mosaic 51 photogrammetry cameras now leverage RIEGL V-Line Scanning technology to produce high-precision LiDAR-based point clouds that accurately digitise environmental textures, which use RIEGL VMY-1, VMY-2, VMQ-1HA, and VMX-2HA Mobile Mapping Systems.

Rostislav Lisovy, the Co-Founder and VP of Engineering at Mosaic, added,

“Our customers will be able to gather more valuable data which will assist in the process of automatically assessing the state of infrastructure from the point cloud data (rather than just from a panorama image”

According to Mosiac, the RIEGL alliance meets its client’s demand for highly accurate, dense, and feature-rich data. Various Mosiac clients from sectors like telecommunications, engineering, and insurance can use RIEGL’s integrated systems to improve data-gathering operations.

Lisovy also said that the RIEGL integration came following many requests from Mosiac clients who wanted to use RIEGL and Mosaic products in unison.

More on Mosiac X

In June, Mosiac opened pre-orders for its X range of photogrammetry hardware which captures 360-degree imagery of environments with a 13k resolution. Additionally, the device uses a global shutter system that reduces the number of visual defects that a conventional rolling shutter creates.

The VP explained that the Mosaic X device produces impressive high-resolution panorama images. The device also provides time-stamped single-lens imagery for point cloud colouring, creating undistorted, geo-referenced, and high-resolution imagery with 12MP per lens.

Mosiac built the X device with industrial-grade construction and durability in mind. The solution suits architecture, engineering and construction (AEC) use cases as immersive photogrammetry hardware becomes more prominent across AEC sectors because of its accurate and efficient data-gathering abilities.

Operators can take the Mosiac X’s 360 captures and import the data into a real-time 3D (RT3D) engine like Unreal Engine 5 (UE5) to quickly generate an immersive environment. From here, a UE5 designer can place lighting, avatars, and gamified elements for a deeply immersive experience.

The Mosiac X device is also available to order directly from the company’s website alongside its other photogrammetry hardware.

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